![]() As with previous Sims games, meeting people and forming relationships is a major gameplay focus, but unlike The Sims games, the characters do not have to fulfil needs such as hunger and sleep. Some of these characters may ask the player to build things for them. There are 80 characters with whom the player may interact in the Wii version (30 characters in the Nintendo DS version), such as a mad scientist, a magician, a librarian, a pizza chef, and a martial arts teacher. This gives the player more building options, allowing them to create objects by using blueprints, a change from the usual virtual catalog found in The Sims. Īpart from creating a custom Mii-like character, players may also modify their houses and build furniture and appliances using a selection of building blocks. Customization is a large element of the game, including houses, furniture and outfits. Through creative building and design elements, players will take over the new role as a government leader to improve the town, which attracts new residents, who subsequently need homes built for them. ![]() The game puts players in charge of redeveloping a town that has become run down because a resident who had the power to use essences moved away. ![]()
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